Figure 7
Typical compute times of xrd_simulator for a 10 ×10 × 180 × 2048 × 2048 pencil beam raster scan simulation. Diffraction was simulated from samples with random crystal orientations [coloured by one of their Bunge Euler angles in (a)–(e)]. For samples with many elements, a reduction in compute time is observed for the simplified ray tracing model described in Section 2.8. |