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Figure 1
Depictions of the experimental geometry of a texture experiment on ENGIN-X. The first column shows a sample on a beamline with blocks of detector pixels arranged at ±90° to the beam direction. The sample directions are shown with red, green and blue coloured arrows (here labelled, for the sake of example, with some common labels, namely RD, ND and TD, being the rolling, normal and transverse directions, respectively, of a rolled metal sample). Groups of detectors can be combined to form virtual detectors that subtend a defined solid angle around the sample. The regions these virtual detectors occupy are displayed on the pole figures (central column), alongside the single point used to represent each virtual detector. The diffraction patterns associated with the virtual detector containing the central pixel of each bank are shown in the final column. Rows show different virtual detector groupings: (a) grouping all pixels in each bank, (b) grouping all pixels in each module and (c) grouping the pixels in each module into three subgroups.

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