Figure 1
The action of wedge reversion on (a) a scalar (red dots) and a vector (black arrows), (b) a bivector (the blue patch of area, ) and a trivector (the sea-green 3D volume, ) and (c) a quadvector (the yellow hypervolume in 4D, ). Panel (c) has to be imagined as a 4D object. Scalars, vectors and wedge products () between linearly independent vectors V(i) indexed by natural numbers i are called blades and their grades are indicated above. Blades of grades 4g and 4g+1 remain invariant, while those of grades 4g+2 and 4g+3 reverse under the action of , where g is 0, 1, 2, 3…etc. |